Apollo Go vs InMotion Climber - The Mid-Weight Duel That Could Replace Your Car Commute

APOLLO Go 🏆 Winner
APOLLO

Go

922 € View full specs →
VS
INMOTION CLIMBER
INMOTION

CLIMBER

641 € View full specs →
Parameter APOLLO Go INMOTION CLIMBER
Price 922 € 641 €
🏎 Top Speed 45 km/h 38 km/h
🔋 Range 48 km 56 km
Weight 22.0 kg 20.8 kg
Power 1500 W 1500 W
🔌 Voltage 36 V 54 V
🔋 Battery 540 Wh 533 Wh
Wheel Size 9 " 10 "
👤 Max Load 120 kg 140 kg
Speed Comparison

Fast Answer for Busy Riders ⚡ (TL;DR)

The Apollo Go is the better all-round scooter: it rides more comfortably, feels more refined, has far superior weather protection, and its safety and feature set make it the nicer place to spend every single commute. If you want a "proper vehicle" feel with premium polish, smooth regen braking, suspension and serious lighting, pick the Go.

The InMotion Climber fights back hard on price, power-to-weight and hill-climbing: it is the budget-friendly torque monster for riders who live on steep streets, don't mind a firm, no-suspension ride, and care more about shove than plushness. If you want maximum dual-motor punch for your money and your roads are mostly smooth, the Climber is very tempting.

Both are excellent; one is a compact luxury commuter, the other a stealthy hill killer. Keep reading to see which one truly fits your daily reality before you drop your hard-earned cash.

There's a very specific kind of scooter that has quietly become the new sweet spot: light enough to carry up a staircase without regretting all of your life choices, but punchy enough to make cars double-take at the lights. Apollo's Go and InMotion's Climber are two of the sharpest tools in that drawer.

On paper, they look like cousins: compact dual-motor commuters with real range, sensible top speeds and just enough tech to feel modern without needing a pilot's licence. On the road, though, they couldn't be more different in personality. One is a polished, suspension-equipped "premium commuter"; the other is a slightly unhinged climber in running shoes that forgot what suspension even is.

If you're hesitating between these two, you're already in the right ballpark. Now we just need to figure out whether you're more luxury SUV... or hot hatch on stiff springs. Let's dig in.

Who Are These For, and Why Compare Them?

APOLLO GoINMOTION CLIMBER

Both the Apollo Go and the InMotion Climber live in that mid-weight, mid-price performance commuter category: serious enough to replace your daily bus pass, but not so huge that you start browsing for garage space on the side.

The Go aims squarely at riders who want a "nice thing": dual motors, proper suspension, high water resistance, slick design and app integration, all wrapped in a package you can still manhandle onto a train. Think city professionals, tech-savvy commuters, and first-time upgraders who are done with rattly rentals.

The Climber, by contrast, is tuned for riders who stare at hills every morning and think, "I'm not walking that." It brings big-scooter torque into a relatively light, compact chassis, at a price that undercuts most premium dual-motor rivals. Less pampering, more pulling power.

They're natural rivals because they promise the same headline: dual-motor performance you can actually live with day to day. The real question is whether you value finesse or ferocity more.

Design & Build Quality

Specs Comparison

Pick up the Apollo Go and it feels like a product, not a project. The unibody frame, internal cabling and that sleek "Space Grey" finish all scream intentional design. Nothing rattles, nothing feels like an afterthought. The dot-matrix display, embedded into the stem, looks like it escaped from a sci-fi film, and the integrated Quad Lock mount makes it obvious Apollo expects you to pair it with their app and your phone.

The Climber walks a different path: functional minimalism. Matte black, orange accents, aviation-grade aluminium - it looks like a grown-up commuter that has been going to the gym. It doesn't try to wow you at first glance; it just feels solid and purposeful. The split-rim wheels are a clever touch that every home mechanic will learn to love the first time a puncture happens.

Build quality on both is high, but the flavour differs. The Go feels more "consumer electronics" - cohesive, refined, a bit Apple-ish. The Climber feels more industrial, with a "this will survive the apocalypse" vibe. If design and visual polish matter to you, the Go edges ahead. If you care more about clever serviceable hardware than about looks, the Climber fights back strongly.

Ride Comfort & Handling

This is where the philosophical split becomes immediately obvious.

The Apollo Go gives you a proper suspension setup: a compliant front spring and a rubber rear element that work together to take the sting out of cracked bike lanes, expansion joints and the usual urban carnage. Add tubeless tyres and a nicely sized deck, and you get a ride that's "sporty comfortable": you still feel the road, but your knees don't file a complaint after a few kilometres.

After several back-to-back rides, the Go is the one I instinctively grab when I know I'll be dealing with mixed surfaces, random cobbles and the odd tram track. You can lean it into corners with confidence, the wide bars give plenty of leverage, and the chassis stays calm even when the road doesn't.

The InMotion Climber, on the other hand, has no suspension at all. Comfort lives and dies with its 10-inch pneumatic tyres and your knees. On smooth tarmac, it's brilliant: very direct, extremely predictable, with a connected feel that sporty riders will actually enjoy. But toss in broken pavements or old European cobblestones and the romance fades quickly. You'll be actively unweighting over potholes and absorbing hits with your legs if you want to arrive without feeling shaken like a cocktail.

Handling wise, the Climber feels sharp and eager, thanks to its stiff frame and lower weight. It dances through traffic beautifully - as long as the surface is reasonable. The Go is slightly more relaxed and planted, more forgiving if you hit something ugly mid-corner.

If your city has decent roads, the Climber's directness can be fun. If your reality includes "historic streets" that are basically decorative rubble, the Go is the clear winner for comfort.

Performance

Both scooters are dual-motor and both are properly quick by commuter standards, but they deliver that performance with very different personalities.

The Apollo Go's twin motors offer a smooth, confident surge rather than a violent lurch. In its sportiest mode, it launches briskly, climbs with real authority and will cruise at speeds that are absolutely enough for any sane bike lane. You don't get that twitchy, "oh dear, I've summoned the beast" feeling - instead, it pulls like a strong, refined EV. Hill starts are a non-event; even weightier riders and nasty gradients get handled without drama.

The InMotion Climber is more of a hooligan in a business suit. Those dual motors hit harder off the line - especially if you're in its most aggressive mode and not paying attention with your thumb. From a standstill to urban traffic pace, it is genuinely startling if you're coming from a rental scooter background. Where it really shines is on climbs: long, steep hills that reduce typical commuters to a depressing crawl are dispatched at speeds that keep you flowing with cars instead of becoming rolling chicane.

Top speed? The Go is the faster feeling scooter at the top end, with a bit more headroom once you're already moving, while the Climber focuses its performance more in the low-to-mid range shove. Either way, both are fast enough that protection and brain cells are strongly advised.

Braking is another area where the Go feels almost decadent. The dedicated regen throttle on the left is addictive: squeeze it and you slow down smoothly, recovering a bit of energy and hardly ever touching the rear drum. It becomes second nature very quickly, almost like one-pedal driving in an electric car.

The Climber's combo of regen on the front and a mechanical rear disc is also strong, just less silky. Grab the lever and you get a robust, confidence-inspiring slowdown, with the regen blending in convincingly. It's effective, but doesn't quite have that "wow, this is refined" moment the Go's dedicated regen control delivers.

Battery & Range

Out in the real world, with a reasonably brisk riding style and normal rider weight, both scooters land in a similar ballpark for range. The Apollo Go runs a slightly smaller-voltage pack but with generous capacity and very efficient regen. Ridden in a spirited way, you're looking at enough distance to comfortably handle most daily commutes plus errands, without nursing the throttle. Ride more sensibly and it will stretch further than you think, especially in cities with lots of stop-and-go where regen has time to shine.

The Climber has a higher-voltage system and a battery that's only slightly smaller on paper, and in practice it delivers extremely comparable distances - if you're not constantly pinning both motors in full attack mode up every incline. Do that (and you will, because it's fun) and you'll watch the gauge tick down faster. Dial back to its milder mode on flatter sections and it becomes a perfectly sensible range commuter.

Charging cycles are where the Go quietly wins the daily-life game. Neither scooter is a champion sprinter at the wall socket, but the Go's pack is full again after a normal night or a working day. The Climber asks for a bit more patience. If you're the forgetful type who routinely remembers to charge an hour before leaving, the Apollo will be a little kinder; with the Climber you're more likely to end up in "eco purgatory" to make it home.

Range anxiety? On both, for typical urban use, is low. On the Go you feel slightly more confident stretching the day without thinking too much. On the Climber you're more aware that every enthusiastic uphill blast has a small invoice attached.

Portability & Practicality

On the scales, the Climber has the advantage: it's the lighter scooter, and you can feel that every time you haul it into a boot or up stairwells. Fold it, hook the stem onto the rear, and you've got a manageable, compact package that one reasonably fit adult can carry without seeing stars.

The Apollo Go is a touch heavier, but for a dual-motor scooter with proper suspension and that level of build, it's impressively manageable. You won't exactly enjoy carrying it up four floors, but a couple of flights are perfectly doable. The folding mechanism is sturdy and inspires trust; the only minor annoyance is that the handlebars don't fold, so the width stays "full scooter", which can be awkward in narrow hallways or stuffed train vestibules.

In daily practicalities, the Go feels more like a weatherproof commuter tool. Its high water-resistance rating means rain becomes an inconvenience rather than a threat. The self-healing tyres are brilliant insurance against glass-strewn bike lanes and the sort of mystery debris cities specialise in. Add the strong kickstand and the generally "finished" feel, and you get a scooter that's very easy to live with.

The Climber's practicality plays a different tune: more power for the weight, easier tyre changes thanks to those split rims, and a folding mechanism that is quick and secure. Its water protection is still excellent, especially around the battery, so riding in the wet isn't an issue. Where you pay is in comfort over bad surfaces and slightly more awkward daily charging if you run it hard.

Safety

Both scooters take safety seriously, but the Apollo Go goes further in making you feel looked after.

Lighting first: the Go is downright over-achieving here. High-mounted headlight that actually lights up your path, bright tail lights, and - crucially - integrated turn signals. Being able to indicate without taking a hand off the bars is a huge plus in dense traffic. The 360-degree visibility makes you feel less like a ghost on wheels and more like a legitimate road user.

The Climber's lighting setup is decent but more basic. The headlight is fine for lit streets but underwhelming on truly dark paths, and while the brake light and reflectors do their job, you don't get that "rolling Christmas tree of safety" impression that the Go projects. Most night-time Climber riders I know end up adding an aftermarket headlamp.

Tyres and traction: the Go's smaller tubeless, self-healing tyres paired with suspension give a very stable, composed ride even when the surface degrades. The Climber's larger tyres without suspension rely more on good surfaces and rider skill; hit something sharp at speed and you'll feel it, although the basic grip is solid.

Water resistance favours the Apollo on the whole chassis, but the Climber's battery sealing is superb. Either way, both are safe to use in foul weather, which is more than can be said for many competitors.

Braking, as mentioned earlier, is strong on both. The Go just makes its stopping power easier to modulate and more intuitive with that separate regen control. On the Climber you get very effective braking, but you have to develop a slightly more refined touch on wet surfaces to avoid unsettling the stiff chassis.

Community Feedback

Apollo Go InMotion Climber
What riders love
  • Smooth, refined ride feel
  • Brilliant regen throttle and braking
  • Premium design and solid build
  • Suspension comfort despite compact size
  • Strong lighting and turn signals
  • High water resistance and self-healing tyres
  • Great app and customisation
  • Dual motors in a still-portable chassis
What riders love
  • Ferocious hill-climbing torque
  • Power-to-weight ratio
  • Sturdy, rattle-free construction
  • Excellent value for dual motors
  • Good water resistance, especially battery
  • Split-rim wheels for easy tyre work
  • Strong brakes and reliable electronics
  • Handles heavier riders confidently
What riders complain about
  • Real range lower than optimistic claims
  • Pricey for a 36 V platform
  • Display can be hard to read in bright sun
  • Folding hook a bit fiddly
  • Non-folding bars awkward in tight storage
  • Some wish for larger tyres
  • Charging could be quicker
What riders complain about
  • No suspension; harsh on bad roads
  • Charging time feels long
  • Headlight weak for dark lanes
  • Throttle in sport can feel jerky to beginners
  • Real range drops fast when ridden hard
  • Display brightness in strong sun
  • Occasional disc squeal and minor adjustments needed

Price & Value

There's no way around it: the InMotion Climber is significantly cheaper, and in the "euros per motor grin" metric, it's a monster bargain. For what many brands still charge for a nice single-motor commuter, InMotion gives you dual motors, robust build and serious hill performance. If you're shopping primarily with your wallet and you want maximum shove per euro, it's an easy sell.

The Apollo Go sits in a higher bracket and doesn't win spec-sheet wars on voltage or claimed range. Where it justifies its price is in the overall polish: suspension, self-healing tyres, seriously upgraded lighting, excellent water protection, and that wonderfully executed regen system. You're paying for the whole ownership experience, not just watts and watt-hours.

So value depends on what you count. Pure performance per euro? Climber. Overall daily experience, comfort and features per euro? The Go earns its premium.

Service & Parts Availability

Apollo has built a strong reputation in Western markets for support and spare parts. Their ecosystem feels thought-through: documentation, community presence, and a real interest in evolving designs based on rider feedback. For European riders, availability depends on local distributors, but overall, getting parts and advice for a Go is relatively painless.

InMotion also brings serious engineering pedigree and a big global community, especially via the EUC world, and the Climber benefits from that. Parts like tyres and tubes are standard; the more specific components are widely stocked by PEV specialists. Support quality in Europe is more dependent on which reseller you buy from, but the core brand has a solid track record for reliability.

If you're the type to tinker yourself, the Climber's split rims make tyre work much less painful. If you prefer to let shops handle things and want a very "consumer product" brand experience, Apollo tends to feel slightly more joined-up.

Pros & Cons Summary

Apollo Go InMotion Climber
Pros
  • Very refined, comfortable ride with suspension
  • Excellent regen throttle and braking feel
  • Top-tier lighting with turn signals
  • High water resistance and self-healing tubeless tyres
  • Polished design, integrated display and app
  • Dual motors in a still-portable package
Pros
  • Outstanding hill-climbing for its weight
  • Great power-to-price ratio
  • Sturdy, compact and relatively light
  • Good water resistance, especially battery
  • Split rims for easy tyre maintenance
  • Strong brakes and solid handling on smooth roads
Cons
  • More expensive than many similar-spec rivals
  • Voltage looks modest on paper
  • Non-folding handlebars limit storage flexibility
  • Display visibility in strong sunlight
  • Charging not especially fast
Cons
  • No suspension; harsh on rough surfaces
  • Charging time on the long side
  • Stock headlight weak off well-lit roads
  • Throttle in sport can feel abrupt
  • Range drops quickly under hard dual-motor use

Parameters Comparison

Parameter Apollo Go InMotion Climber
Motor power (rated) 2 x 350 W (dual hub) 2 x 450 W (dual hub)
Top speed ≈ 45 km/h ≈ 35-38 km/h
Real-world range ≈ 30-35 km ≈ 30-40 km
Battery 36 V - 540 Wh 54 V - 533 Wh
Weight 22 kg 20,8 kg
Brakes Rear drum + dedicated regen throttle Front electronic (EBS) + rear disc
Suspension Front spring + rear rubber None (rigid frame)
Tyres 9" tubeless, self-healing 10" pneumatic with tube, split rim
Max load 120 kg 140 kg
Water resistance IP66 IP56 body / IP67 battery
Approx. price ≈ 922 € ≈ 641 €

Final Verdict - Which Should You Choose?

If you're looking for a scooter that feels like a complete, thought-through vehicle rather than a fast toy, the Apollo Go is the stronger choice. It's more comfortable, safer at night, far more forgiving over bad infrastructure, and its weather sealing and self-healing tyres make daily life easier. The regen throttle changes how you ride in the best possible way, and the whole package feels cohesive and mature.

The InMotion Climber is the better fit if your priorities are torque, hills and budget. If you live in a city carved into hillsides, ride mostly on decent tarmac, and want that giddy "I can't believe this thing pulls like this" acceleration without carrying half your bodyweight in scooter, the Climber is a delight - especially at its price.

Put simply: if I had to commute every day through mixed weather and mixed surfaces, I'd take the Apollo Go without hesitation. If I moved to a hill-infested city with smooth roads and wanted maximum fun per euro, the InMotion Climber would be very, very hard to resist.

Numbers Freaks Corner

Metric Apollo Go InMotion Climber
Price per Wh (€/Wh) ❌ 1,71 €/Wh ✅ 1,20 €/Wh
Price per km/h of top speed (€/km/h) ❌ 20,49 €/km/h ✅ 16,87 €/km/h
Weight per Wh (g/Wh) ❌ 40,74 g/Wh ✅ 39,02 g/Wh
Weight per km/h (kg/km/h) ✅ 0,49 kg/km/h ❌ 0,55 kg/km/h
Price per km of real-world range (€/km) ❌ 28,37 €/km ✅ 18,31 €/km
Weight per km of real-world range (kg/km) ❌ 0,68 kg/km ✅ 0,59 kg/km
Wh per km efficiency (Wh/km) ❌ 16,62 Wh/km ✅ 15,23 Wh/km
Power to max speed ratio (W/km/h) ❌ 15,56 W/km/h ✅ 23,68 W/km/h
Weight to power ratio (kg/W) ❌ 0,031 kg/W ✅ 0,023 kg/W
Average charging speed (W) ✅ 72,00 W ❌ 59,22 W

These metrics strip the romance out and look only at maths: how much battery you get per euro, how much speed and power you're buying relative to weight, how efficient each scooter is per kilometre, and how quickly they refill their packs. Lower cost and weight per unit of performance or range is better, while higher power density and charging speed signal stronger raw value and practicality for long-term use.

Author's Category Battle

Category Apollo Go InMotion Climber
Weight ❌ Slightly heavier overall ✅ Lighter, easier to lift
Range ❌ Similar but less efficient ✅ Slight real-world edge
Max Speed ✅ Higher comfortable cruise ❌ Slower top-end
Power ❌ Softer overall punch ✅ Stronger rated motors
Battery Size ✅ Slightly larger capacity ❌ Marginally smaller pack
Suspension ✅ Real suspension, much comfier ❌ No suspension at all
Design ✅ Sleek, integrated, futuristic ❌ Plainer, functional look
Safety ✅ Better lighting, regen, grip ❌ Decent but less complete
Practicality ✅ Weatherproof, self-healing tyres ❌ Harsher, more puncture-prone
Comfort ✅ Smooth, forgiving over rough ❌ Harsh on bad surfaces
Features ✅ Signals, regen lever, extras ❌ Simpler feature set
Serviceability ❌ Tyre work more involved ✅ Split rims, easier tyres
Customer Support ✅ Strong Apollo support ethos ❌ More reseller dependent
Fun Factor ✅ Smooth speed, playful yet calm ❌ Fun but fatiguing rough
Build Quality ✅ Unibody, very refined feel ❌ Solid but less premium
Component Quality ✅ Higher-end overall choices ❌ More cost-conscious spec
Brand Name ✅ Strong scooter-specific brand ✅ Big PEV reputation
Community ✅ Active Apollo scooter crowd ✅ Huge InMotion/EUC presence
Lights (visibility) ✅ 360° plus indicators ❌ Adequate but basic
Lights (illumination) ✅ Stronger, higher-mounted beam ❌ Weaker, needs supplement
Acceleration ❌ Smooth but less punchy ✅ Harder launch, more torque
Arrive with smile factor ✅ Fast, comfy, feels special ❌ Fun, but comfort limits joy
Arrive relaxed factor ✅ Much less physical strain ❌ Fatiguing on rough streets
Charging speed ✅ Quicker full recharge ❌ Slower to refill pack
Reliability ✅ Sealed, low-maintenance design ✅ Simple, robust hardware
Folded practicality ❌ Wider, bars don't fold ✅ Compact, easy to stash
Ease of transport ❌ Heavier, bulkier to carry ✅ Lighter, better for stairs
Handling ✅ Stable, composed in chaos ❌ Sharp but surface-dependent
Braking performance ✅ Superb regen feel, strong ❌ Strong, less refined blend
Riding position ✅ Comfortable for wide heights ❌ Tall riders more hunched
Handlebar quality ✅ Wide, confidence-inspiring ❌ Fine, but less ergonomic
Throttle response ✅ Progressive, beginner-friendly ❌ Can feel jerky in sport
Dashboard/Display ✅ Stylish dot-matrix, integrated ❌ Functional, less special
Security (locking) ✅ App features, robust feel ❌ App OK, less integrated
Weather protection ✅ Higher body sealing rating ❌ Very good, but lower body
Resale value ✅ Premium brand, high demand ❌ Lower price bracket stigma
Tuning potential ❌ More closed, polished system ✅ Simpler, easier to tweak
Ease of maintenance ❌ Tubeless plus design fussier ✅ Split rims, simple chassis
Value for Money ❌ Premium price for package ✅ Outstanding power per euro

Overall Winner Declaration

Winner

In the Numbers Freaks Corner, the APOLLO Go scores 2 points against the INMOTION CLIMBER's 8. In the Author's Category Battle, the APOLLO Go gets 29 ✅ versus 13 ✅ for INMOTION CLIMBER (with a few ties sprinkled in).

Totals: APOLLO Go scores 31, INMOTION CLIMBER scores 21.

Based on the scoring, the APOLLO Go is our overall winner. When you step back from the spreadsheets and think about which scooter you'll actually want to ride every single day, the Apollo Go simply feels more complete. It's the one that makes rough streets, bad weather and night riding feel easy, and it turns a commute into something you quietly look forward to. The InMotion Climber is a brilliant, grinning bargain if your roads are smooth and your heart belongs to torque, but it asks for more compromises. In the long run, the Go is the scooter I'd happily live with - and the one I'd miss most if it suddenly disappeared from my hallway.

That's our verdict when we try to stay objective – but hey, riding is mostly about emotions anyway, so pick the one that will make you look forward to your commute every single day.